- SUPER STREET FIGHTER II TURBO HD REMIX OPENBOR PS3
- SUPER STREET FIGHTER II TURBO HD REMIX OPENBOR PROFESSIONAL
- SUPER STREET FIGHTER II TURBO HD REMIX OPENBOR FREE
SUPER STREET FIGHTER II TURBO HD REMIX OPENBOR PROFESSIONAL
It features 66 tracks arranged by 21 artists in a variety of styles, and is OC ReMix's first professional game soundtrack.
SUPER STREET FIGHTER II TURBO HD REMIX OPENBOR FREE
If you'd like to contribute to this list, please stop by this thread on the Unity Boards.OC ReMix: Super Street Fighter II Turbo HD ReMix Official Soundtrack is the 12th FREE community arrangement album published by OverClocked ReMix and arranges music from Super Street Fighter II Turbo for the arcade. Win/Loses Miscount: System's rankings does not record correct number of wins, and will issue a lose even when you have won all your bouts and been awarded 20 wins achievement. Therefore it should be changed to back, toward + kick so that it is not confused with her up-kick. Xbox360 & PS3: Chun Li Spinning Bird Kick Command: Game states SBK command is charge down and up + kick, this is only correct when done while airborne. Repetition: Frequent, reported by several people. PS3: Controller Configuration Not Saved: Game resets button setting to default after saving configuration even between matches.
![super street fighter ii turbo hd remix openbor super street fighter ii turbo hd remix openbor](https://juegosdemugen.com/wp-content/uploads/2021/07/ULTRA-STREET-FIGHTER-II-THE-FINAL-CHALLENGERS-MUGEN.jpg)
SUPER STREET FIGHTER II TURBO HD REMIX OPENBOR PS3
Xbox360 & PS3 Announcer Error: Win with Akuma, announcer will say "You Win" instead of "Akuma Wins" Xbox360 & PS3 Announcer Error: Announcer does not say PERFECT when player wins a perfect round in arcade mode.
![super street fighter ii turbo hd remix openbor super street fighter ii turbo hd remix openbor](https://i.ytimg.com/vi/ogYZPv5xxrQ/maxresdefault.jpg)
Xbox360 & PS3: Music Cuts Out Too Early: When the round is over music cuts out abruptly instead of fading in and out. Music returns when player is returned to lobby. No audio even at winner/loser portrait screen. Xbox360: No Speed Up Music: Old bug from beta, when speed up music is meant to be played sometimes the game music will cut out altogether. Not the biggest bug in the world, but pretty crippling for those who rely on sounds for confirmation. Whenever it's happened I remember this happening before hand so it's pretty coincidental. It might be related to other things as well, but you can hear the second select sound just stop out of the blue. Note from DemonDash: It seems to happen when two players select their character at roughly the same time.
![super street fighter ii turbo hd remix openbor super street fighter ii turbo hd remix openbor](http://www.g4g.it/g4g2/wp-content/uploads/2011/04/Street_of_Rage_Remake_Final_01.jpg)
Xbox360: No Character Sound Effects: No sound effects heard players character however opponents sound effects can be heard. Xbox360 & PS3: Jagged Edges: Character sprites are not filtered correctly on some screen sizes causing jaggy sprites, this is particularly noticeable on the "MAXIMUM" lettering on Dee Jay's trousers. PS3: Black Stage Background: GUI & Player's character is visible however background and opponent sprites are black.
![super street fighter ii turbo hd remix openbor super street fighter ii turbo hd remix openbor](https://i1.wp.com/image.jeuxvideo.com/images/p3/s/f/sfhdp30f.jpg)
Xbox360: Stray Hit Box: During training mode when hit boxes are turned on, matchup between Fei and Ken stray red hit appears after Fei's Medium Kick Flying Kick. Repetition: Occasional, reported by 6 people. Xbox360: Drained Static Health Bar + Static Win Icons: Both players already have 3 wins, health bar is red instead of yellow, you cannot tell how much health you have left. Repetition: Rare, also reported by 3 people. PS3: Electric Shock Graphics: Graphics for electrocuted opponent did not disappear, player was able to continue fighting with electricity graphics still visible for the rest of the match. Xbox360 & PS3: Single Win Quote: During online play the game will only use one win quote, however during local play there are several different win quotes for the characters. Half circle from right to left x2 right + Punch works on both left and right side, however performing the motion the other way round does not. Xbox360 & PS3: Zangief Super: Motion only works on one side of the screen. PS3: Viewing Score Board: Game crashers when trying to view scoreboard. PS3: Single Player: Game freezes when starting arcade mode similar to crash when starting online mode.